Symptom

Several classes implement near-identical algorithms that differ only in a few specific steps. The shape is duplicated in every class; the shared structure is convention rather than code; adding a step to the algorithm shape means editing every class in lockstep.

Goal

The base class owns the algorithm's skeleton as a concrete method (the template method). Each variable step is an overridable method (hook). Subclasses fill in only the steps that differ; the shared skeleton lives in one place.

Before the pattern

class JavaScriptBuilder {
build() {
this.fetchSource();
this.compile();
this.runTests();
this.package();
}
fetchSource() { return git.clone(this.repo); }
compile() { return run('npx tsc'); }
runTests() { return run('npm test'); }
package() { return run('npm pack'); }
}
class PythonBuilder {
build() {
this.fetchSource();
this.compile();
this.runTests();
this.package();
}
fetchSource() { return git.clone(this.repo); }
compile() { return run('python -m py_compile .'); }
runTests() { return run('pytest'); }
package() { return run('python -m build'); }
}
class GoBuilder {
build() {
this.fetchSource();
this.compile();
this.runTests();
this.package();
}
fetchSource() { return git.clone(this.repo); }
compile() { return run('go build ./...'); }
runTests() { return run('go test ./...'); }
package() { return run('tar -czf project.tar.gz .'); }
}
// build() skeleton + fetchSource() duplicated across every builder.
// Adding a 'lint' step in the pipeline = 3 edits in lockstep.

After the pattern

class Builder {
build() {
this.fetchSource();
this.compile();
this.runTests();
this.package();
}
fetchSource() {
return git.clone(this.repo);
}
compile() {
throw new Error('subclass implements compile');
}
runTests() {
throw new Error('subclass implements runTests');
}
package() {
throw new Error('subclass implements package');
}
}
class JavaScriptBuilder extends Builder {
compile() { return run('npx tsc'); }
runTests() { return run('npm test'); }
package() { return run('npm pack'); }
}
class PythonBuilder extends Builder {
compile() { return run('python -m py_compile .'); }
runTests() { return run('pytest'); }
package() { return run('python -m build'); }
}
class GoBuilder extends Builder {
compile() { return run('go build ./...'); }
runTests() { return run('go test ./...'); }
package() { return run('tar -czf project.tar.gz .'); }
}
Example source: Illustrative example written for this site in the spirit of Design Patterns (Gamma, Helm, Johnson, Vlissides, Addison-Wesley, 1994), chapter 5. The book uses an Application/Document framework with skeletal initialization; this JavaScript adaptation uses a per-language build pipeline because the fixed-shape, variable-step structure is recognizable and the Pull Up Method savings show clearly.
Pressure

Duplicated algorithm skeletons are the worst form of Duplicated Code — the duplication is in shape, not just in code text. Adding a new pipeline step (e.g., 'lint') is Shotgun Surgery; one missed subclass produces a pipeline that's silently incomplete.

Tradeoff

Inheritance couples subclasses tightly to the base class's skeleton; subclasses cannot easily reorder, skip, or insert steps without breaking the contract. The base class's hook set is the spec; subclasses cannot evolve independently without coordinated edits.

Relief

Skeleton lives in one place; new steps land as a single edit; subclasses are small and read as 'here are the variable bits.' The algorithm shape becomes a structural commitment, not a convention; the type system can enforce hook implementations on every subclass.

Trap

When the template method's skeleton stops describing what every subclass actually does — when subclasses need conditional skipping, reordering, or alternate paths — inheritance becomes a straitjacket. At that point reach for Strategy or a builder-style pipeline that constructs the algorithm shape from composable parts rather than inheriting it.